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GameEditor

Introduction

GameEditor is PlayerOne's WYSIWYG sandbox game development tool that offers programming language modularization to create rich and entertaining 3D games without coding.
The DCL implementation is to realize the gaming through the SDK's pure code, and the threshold for ordinary users is quite high. The sandbox is implemented entirely visually, and the barrier for users is substantially decreased; nonetheless, the logic that may be applied cannot be very complex.
PlayerOne provides a modular approach, akin to Scratch, in which users may construct business logic by dragging and dropping blocks.
When compared to DCL, users do not need to write code, and the entry barrier is far lower. The logic that can be implemented is more complicated than in Sandbox. As a result of this placement, PlayerOne is able to actualize complex gameplay of creativity, RPG, and FPS.

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Introduction
Instructions