> For the complete documentation index, see [llms.txt](https://playerone.gitbook.io/doc/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://playerone.gitbook.io/doc/sky-legend/functionalities/gacha-system.md).

# Gacha System

The GACHA system is one of the core features in the game, offering a mechanism for randomly drawing characters and weapons. By consuming ETH, players can acquire new characters and weapons from the GACHA system to enhance their combat teams and equipment arsenal.

## **Character Draw**

Character in the GACHA system are currently differentiated by rarity, and each Character is class-specific.

<figure><img src="https://1728202136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FzerUwbiIOYaaXdLMnHsf%2Fuploads%2Fy7VZHOji7NBV35r0S7Nk%2FiShot_2024-10-16_19.25.22.png?alt=media&amp;token=0b7b6dd4-8150-47be-9c12-27a1b2ef382d" alt=""><figcaption></figcaption></figure>

### Classes

* **Occupations**\
  Characters are divided into three classes—Warrior, Knight, and Mage, each with a unique combat style and skills.
* **Attributes**\
  Each character possesses one of three attributes: ice, fire, or water, each corresponding to different combat advantages and elemental reactions.

### **Rarity**

* **Character Rarity**\
  The rarity of characters ranges from 1 star to 5 stars, with higher-starred characters typically having stronger base abilities.
* **Growth Potential**\
  Rarity also affects the growth potential of characters; higher-starred characters have a higher growth ceiling and can achieve greater combat power.

## **Weapon Draw**

Weapons in the GACHA system are currently differentiated by rarity, and each weapon is class-specific.

<figure><img src="https://1728202136-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FzerUwbiIOYaaXdLMnHsf%2Fuploads%2FTwaJYTR07H9kNkQXVn5K%2FiShot_2024-10-16_19.27.09.png?alt=media&amp;token=306a832f-f135-41b2-a052-fbea793cf2e9" alt=""><figcaption></figcaption></figure>

## **Drawing Strategy**

* Players should choose to draw characters and weapons based on their team needs and combat strategy.
* Combining characters of different attributes and classes can create powerful elemental reactions in battle, enhancing overall combat effectiveness.
