🏰SpaceEditor

Introduction

The most significant tool in PlayerOne, aside from RoleEditor, is SpaceEditor. SpaceEditor is a metaverse space editor that allows users to design bespoke structures with zero thresholds and bring multi-chain NFTs into the metaverse. Their key technological threshold, like Sandbox, DCL, and CV, is space editor, which is why there are many projects pushing the metaverse in the business, but very few projects that truly have active tools.

Voxel Style

When PlayerOne was making this tool, it researched the mainstream metaverse projects on the market, which are roughly divided into several styles:

  • Realistic style: Try to mimic the real world as much as possible. The advantage is that it appears more comfortable and is similar to current 3D games. The downside is that it cannot be produced in real-time, utilized across platforms, or developed by users. As a result, the blockchain-native metaverse does not use this approach. This demonstrates that the market's metaverse of this kind is either a chain game or a Rug Pull project, and everyone must pay attention to recognizing them to avoid being duped.

  • Low-poly modeling style: 3D models are more realistic with more faces, so enough faces are "realistic style," while DCL uses "low-poly modeling" style, the phrase is "Lowpoly," such as everyone else. This style is known as "Monument Valley." The benefit is that the performance is significantly better than in the "realistic style," and it may also enable the user's autonomous development. Feel.

  • Voxel style: Use voxel blocks one by one to build the whole world. The most well-known game is "Minecraft". Sandbox and CV are the voxel styles used. Advantages Because the number of faces is very small, the performance has been greatly improved. In addition, the threshold for users to get started is very low, and elementary school students of "Minecraft" can quickly get started. The disadvantage is that the details that can be displayed are not rich enough to display very detailed models and characters.

After doing numerous product and technical studies, PlayerOne remains committed to the notion of "Everyone Can Build Metaverse," and choose a style similar to "Minecraft" to reduce the user's learning cost and allow users to start developing structures in minutes.

BluePrint

As a metaverse practitioner, the PlayerOne team also acquired a big quantity of metaverse land, and subsequently observed a phenomenon: whether it is Sandbox, DCL, or CV, the majority of the land is idle after being purchased. The reason behind this is because the entry point for these platforms is too high, and users who do not have expert 3D modeling ability cannot develop structures.

When PlayerOne worked with industry Metaverse land service providers, it discovered that third-party services are highly expensive, starting at 5 Ethereum, while the value of a piece of land is less than 5 Ethereum. As a result, PlayerOne has introduced a new feature called "BluePrint" blueprint. The blueprint's role is that users do not need to create a building from zero to one, but just require a BluePrint to build a building with one click and then alter it based on the building. It is quite simple to change the images, NFTs, movies, and words included therein.

How does the blueprint function? PlayerOne collaborated with dozens of qualified architectural designers to create hundreds of designs, each of which is an ERC-1155 standard NFT. Architectural designers merely need to develop structures in SpaceEditor, then publish them as blueprints with a single click, which will then immediately place them in the PlayerOne blueprint market.

As a result, people may pay one-thousandth of the price and then create their own structures with a single click. As a result, architects gain users and advantages, users get services, and PlayerOne creates its own closed architectural ecosystem. Users can also resell it once they've used it.

VoxelProp

When the Space building is finished, various ornamental objects, such as green plants and furnishings, will be required. How do you get it? PlayerOne has established an item shop, where customers can simply choose the products they want to purchase. Of course, because the props are also based on the ERC-1155 standard NFT, they are not expensive, and the props are just 5 to 10 USDT.

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